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DLXStudio · Publisher

Capabilities & Collaboration

Good work starts with a clear next step.

DLX Studio partners on playful products that need a sharper idea, responsive physics, or a dependable sovereign backend from initial prototype to Google Play production.

Studio disciplines

A focused set of ways to move a good idea forward.

We don't build generic web pages or bloated wrappers. We engineer lightweight, touch-first mobile mechanics backed by rock-solid self-hosted infrastructure.

01

Touch Mechanics & Physics Prototyping

Turn a kinetic concept into a testable 60fps loop. We specialize in custom spring-damping aerodynamics, sub-16ms touch responsiveness, and satisfying recovery curves that make retrying irresistible.

  • Canvas & WebGL render loops
  • Aero-impulse flight physics
  • Haptic & audio micro-cues
  • Multi-device touch calibration
02

Multi-Tenant Companion Backends

Power games with a unified, self-hosted Laravel architecture. Single-database multi-app isolation, Sanctum device token authentication, encrypted payload signing, and anti-tamper leaderboard verification.

  • Multi-app scoping & routing
  • Signed leaderboard replay checks
  • Sanctum device auth
  • Zero external lock-in
03

Google Play Commerce & RTDN Webhooks

Bulletproof monetization that respects player trust. Full integration with Google Play Developer API v7, Google Cloud Pub/Sub real-time developer notifications (RTDN), subscription lifecycle state machines, and tamper-resistant entitlement ledgers.

  • Pub/Sub webhook processing
  • Server-side order acknowledgment
  • One-time purchase & subscription sync
  • Family sharing compliance
04

Player Privacy & Store Compliance

Ship without legal friction. Automated GDPR right-to-be-forgotten deletion queues, COPPA-ready architecture, clear consent capture, and zero third-party ad network tracking or data brokers.

  • Automated GDPR deletion queue
  • Zero-telemetry policy design
  • Google Play Families approval
  • Plain-language legal copy

Interactive Estimator

Studio Engagement & Scope Matrix

Select your game's stage and infrastructure needs to generate a realistic sprint breakdown and engineering blueprint.

1. Project Development Stage
2. Core Technical Modules Required

Engagement Blueprint

Concept Spike & Physics

Estimated Duration: 2–3 Weeks
Team Allocation: 1 Principal Engineer + 1 Game Designer
Key Deliverable: 60fps Playable Spike & Test Harness

Included Artifacts:

  • Playable web/mobile touch prototype
  • Custom spring-damping configuration values
  • REST/Sanctum API contract definition
Initiate Studio Inquiry for this Scope

Non-binding scoping estimate. Every partnership is bespoke.

Our engineering cadence

Enough structure to keep the good parts moving.

We keep collaboration visible, decisions small, and feedback close to the work. The goal is momentum without losing the feeling that made the idea worth starting.

  1. 01
    Spike the Physics First

    Before designing menus or databases, we build the core 1-second interaction loop in real hands.

  2. 02
    Architect the Sovereign Companion

    We deploy your own companion backend on dedicated infrastructure with no per-user platform tax.

  3. 03
    Lock Compliance & Release Clean

    We handle Google Play billing acknowledgments, automated GDPR queues, and family store policies.

Ready when you are

Bring us the first version of the question.

That is usually enough to start a useful conversation.

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